Take-Two boss says ‘digital collectible goods’ don’t have value just because they’re NFTs

Take-Two CEO Strauss Zelnick has had a few opposing views over the years. In 2019, he said that Fortnite “never affected the [videogame] industry, “and a year later said he was” very skeptical “that subscription services like Xbox Game Pass would become a primary distribution method for games. He was even more forceful in his thoughts on the future of virtual reality, saying he was grateful Take-Two “didn’t waste any money on it.”

On the non-fungible side, however, it definitely rolls with the crowd. Closely following Ubisoft and Electronic Arts, Zelnick told GamesIndustry that he is a “big supporter” of NFTs, although not necessarily as they currently exist.

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